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❄️ SoW Winter Update - January 2025

Posted on February 7, 2025 by ReadyAimReid

January has been a big month as we push toward our MVP. We're thrilled to welcome SinRopa, a talented game developer, to the team. With their expertise, we're making significant strides toward a playable MVP.

Rebuilding nearly a decade of work from the original Secrets of War is no small feat. The team is committed to preserving the SOW Legacy gameplay and dynamics. At the same time, we're refining the pacing, fun, and economy to fit the modern web gaming experience.

Our Core Tenets:

  1. Stay true to SOW Legacy – "For the players, by the players" never rang more true in the early days of Secrets of War. Players guide the roadmap and the world they want to play in.
  2. Play-to-Win – Players should earn their success through gameplay, not purchases.
  3. Built to Last – We are building more than just a game, but an organization to sustainably continue the work and restore great games lost to time.

We're working hard to set an Alpha-1 Play Test soon — this will be a 24-hour session where we'll gather feedback and learn from players. Stay tuned for the official play test date!

Updates

We've made a ton of progress over the past few weeks, focusing on core gameplay improvements, expanding the world, and strengthening our development pipeline. Here's what's new:

Organization

  • Welcomed SinRopa to the team as a developer.

Gameplay

  • Deep pane shopping now works at in-game map points.
  • Disabled navigation keys when in deep panes to prevent accidental movement.
  • The map now has proportionally balanced tiles and types for better gameplay flow.
  • Resource gathering for metal and energy is now live.
  • Introduced cave and forest events to make exploration more dynamic.
  • Added bank deposits and withdrawals for better resource management.
  • Map resets now occur at 12 AM & PM UTC on the left and right sides.

Product

  • Updated social links to improve accessibility.
  • Added friendly URL redirects like /visit/discord for easier navigation.

Engineering

  • Implemented Windows development support to streamline work across environments.
  • Logging player events, including movement and actions like gathering and purchasing.
  • Integrated a CI testing pipeline to ensure stable updates.
  • Added third-party API callbacks for future integrations.

Feedback

Have thoughts on the latest updates? Let us know on Discord! Your feedback helps shape the game.

Thanks for your continued support!

The Secrets of War team

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